Showing posts with label ipad. Show all posts
Showing posts with label ipad. Show all posts

Thursday, July 15, 2010

Otter Box case for IPad

I have an Otterbox case for my iPhone and love it, it's very protective and feels nice.  I signed up for a mailing list for when OtterBox releases an iPad version.  Well they have finally done so.  

I purchased the defender case, and received it in the mail a couple days ago.   The free shipping was very fast, it took 3 days to get to my house.

First impressions:

What you get is a film you can apply to your screen, a 2 layer case that covers most of the iPad, and a back that can either serve as a stand, or a greater protective cover to your screen.  It also includes a large screen cleaning cloth, and a plastic piece to help attach the film to the screen.

The case feels very solid, and I think it will be very impact resistant.  If you have the back cover over the screen it provides an air gap that should protect your screen against direct impact.  The other sides are covered with rubber over a hard plastic case.

There is a back to the case that can be removed.  This allows access to the power outlet and to be used as a docking station.


Pros:
Very protective
When the case is put on the front of the iPad it should allow you to put it in any bag.
The back can be used as a stand for your iPad.
Cons:

The you need to remove the small piece in the back to charge it.  I would have liked a rubber plug such as my iPhone has for charging.
It's a little heavy.


Pictures will be forthcoming.

Sunday, April 18, 2010

Xcode Fun: warning: building for deployment target '3.1.3' requires an armv6 architecture.

I just spent an hour tracking down this error, I was trying to deploy to my iPhone device after testing in the simulator, and upgrading to a universal application.  I found that I was unable to select armv6 from the active architecture window.  I kept getting the error:
warning: building for deployment target '3.1.3' requires an armv6 architecture.
and another error about needing to use 3.2 for an IPAD.

I selected project settings from xcode, and everything was set up.  What I finally figured out is that I had to select the target, and then select 'Get Info' in order to display the dialog for MY TARGET.  From there I found my Architectures was set incorrectly.  I changed it to standard, (armv6 & armv7) and then I was able to deploy to my target device.

The key concept to remember seems to be that the targets is what matters, not the project setting (which is different from Visual Studio).